While it's spiced up with dungeons both large and small, the landscape is largely wilderness surrounded by impassable mountains and bodies of water.
With each of the three areas divided into three equal parts, you'll be in Greece for 12-15 hours of play. It might take you as many as 40 hours to quest your way through to the final encounter, but there isn't as much variety as in its action-RPG counterparts, nor did I find loot distribution as satisfying. Rather than rehashing another Medieval escapade, TQ takes us to the ancient world, and you'll have adventured across Greece, Egypt and China before you've finally become the hero (or heroine) of the day.